As the world of AR and the Metaverse matures, the ability for software and hardware products to integrate with one another becomes a huge factor in the adoption and use of these technologies.
Dan chats with the founder and principal analyst of Perey Research & Consulting, Christine Perey on how history reflects tech’s tendency to embrace operational and hardware silos, and why siloed products cause significant inefficiencies and increase cost.
“[Interoperability in the AR world] is the ability for components, software, hardware, services from any vendor, to be able to exchange data without the user needing to concern themselves with who made that part, and so it’s the ability for multiple vendors to combine parts and their customers also to be able to combine parts into new and unique ways and come up with new, innovative solutions that solve a specific problem. And so the interoperability also allows the market to go to scale because you’re no longer going to be focusing only on one use case or only on one component of the whole system. You can take your component into many, many different pieces of hardware, for example, something I know a lot about, or software; you could take your content and deliver it on any browser, any player.” – Christine Perey